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Sphinx Creature Feature
Project Type
Experimental Film
Date
2023
Location
Bournemouth
A fully developed VFX creature for experimental mixed-media short SPHINGO, a story of the encounter between a party gal and a beastly manifestation of addiction.
This reimagining of the Sphinx exists in both the digital and the physical world through digital fabrication, greenscreen integration and motion capture. I wanted to push the boundaries of virtual worldbuilding and myth while directing this short, and bringing the Sphinx to life allowed me to do this.
Concept art developed in Photoshop, skull, eyes body and facial blendshapes modeled in ZBrush, rig developed in Maya, fabricated with Ultimaker workflow, textured in Substance Painter, animated in Maya, VFX integration in Nuke.



















